![skyrim vampire player home skyrim vampire player home](https://cdn.gamer-network.net/2020/usgamer/ESO-Greymoor-Header-03.jpg)
Feeding on a moving opponent sometimes causes an alignment error with the navmesh in the game and your character can be teleported to the nearest idle marker. Sneak feeding can be especially wonky because it was never meant to exist in Skyrim.
![skyrim vampire player home skyrim vampire player home](https://i.imgur.com/iogcdEi.jpg)
Things like feeding will sometimes misfire no matter what I have done. I have done my best with the game mechanics and scripting that we have.
#Skyrim vampire player home mod
You can make this mod as easy or as insanely difficult as you want! People have many different ideas about vampirism, so if you don't like a part of the mod you can DISABLE IT using the configuration power or my MCM.Better Vampires is buggy? can be disabled (or removed entirely with my MCM). It does have a lot of powers available, this is true, but you don't have to use them nor do you even have to see them. It is more balanced than any other vampire mod I can think of. However, I am annoyed when I read comments or anonymous posts on message boards about: I am proud of what we have accomplished! Some features which people wanted implemented don't exist naturally in Skyrim (like sneak feeding) so they have been implemented as best I can using the game engine we are stuck with. I have created this mod, but the community has helped design it! My customization power or MCM effectively lets each and every player be a vampire differently. I have gone from one esp file (no scripts) to what I believe is the most customizable vampire overhaul ever.
![skyrim vampire player home skyrim vampire player home](https://pbs.twimg.com/media/DxvmwLGUwAIOAXe.jpg)
If I agreed with a concept for vampirism in Skyrim, and I believed it would enhance gameplay, I added it. Over the years, people have submitted their ideas for balancing, new features they'd like to see implemented, and numerous requests for more detailed customization. Since then, it has undergone over 80 different updates! I have been constantly improving it! It was originally released as a "Vampire Fix" so people could simply play in reverse progression - that was it. Better Vampires was first released in February, 2012.